Welcome! I’m excited to show you a new way to create characters that combines storytelling with game rules. This system is modular, meaning it’s made of parts that can be … Continue reading “Introduction to Merging Narrative Depth with RPG Mechanics”
I bought my first DnD Player Handbook and started drafting this system for role-playing games or narrative writing. I used my proficiency calculator to slowly test it out. I’ve barely … Continue reading “Conceptual System for Role-Playing Games and narrative writing”
Stat Gain System with Integrated Decay and Frequency Factors I’ve embraced a nuanced approach and crafted a modular Stat Gain System that enhances character progression in narrative-driven settings and role-playing … Continue reading “Skill Growth: Brand new duration Stat Proficiency Calculator”
I’m trying to use astrological days and years to figure out different conversions of time. I may need to refine my list but here it is so far. You can … Continue reading “Converting Measurements of time”
I’m gonna need to find out what some of these actually entail at some point. Categorized by Roleplaying and Tabletop Games Dungeons & Dragons (D&D) • Strength • Dexterity • … Continue reading “Role play and Tabletop games: Stat categorizations and their lists”
